Hi,
I often update The Forge servers, add new features or bugfixes and improve the general user experience.
You will find a summary of all updates that occur and how it affects your gaming experience.
December 20th 2024, part two!
- Since you’ve all been so good to us this year, we decided you deserve a little extra holiday gift!
- Presenting: Holiday Solitaire! A little gift from the Forge team to kill the boredom. See forum post here for more details!
December 20th 2024
- Bazaar “Featured” sorting algorithm! This replaces the old default which was named “Relevance”. The algorithm aims to highlight both new packages as well as popular old ones, and will spread out Marketplace packages so that one creator/author doesn’t get multiple placements in a row. Currently, free packages are still sorted as they were with “Relevance”, where the most popular packages are sorted first. We will be tweaking and improving the algorithm over time to make it even better!
- Added compatibility indicators to Bazaar package cards and full views! These show up as little icons over the cover image in package cards, and in the full view as an alert and new information below the install button. These should take a lot of guesswork and clicking out of figuring out whether a given package works with your Foundry version.
- Bazaar package data delivery optimizations! We’ve made some significant improvements to how the Bazaar package data is delivered to you which make the Bazaar much faster to load.
- Fix a bug causing the Bazaar to sometimes scroll back to the top after a full package view was opened.
- Fix a bug causing Bazaar package card sale banners to be hidden by the cover image.
- Fix a bug causing client-side caching of Bazaar packages to only cache data for one Foundry version.
- Fix an error which could cause back-end package optimization to exit prematurely.
- DDB update: add Scions of Elemental Evil, Lord of the Rings Roleplaying, and The Illrigger Revised.
- DDB: fix errors when importing Lord of the Rings Roleplaying.
- Fix a bug preventing the game launch page from showing progress for public games when no user is logged in.
- Prevent showing the same alert banner multiple times. If an alert occurs multiple times, a number is added to the front to indicate how many times it occurred. We also added a little animation when dismissing alerts.
- Add the Forge logo to About page.
- Simplify taxes tooltip & link on Plans page.
- Updates to internal processes and tools.
November 28th 2024
- Black Friday sale preparations - check out the sale starting tomorrow, Nov 29th!
- Remove job postings. Thanks to everyone who applied!
- Updates to internal processes and tools.
November 19th 2024
- Fix a bug which could cause Bazaar packages to fail loading due to malformed package manifest data.
- Update the mandatory Forge module to the latest release, 1.14.10. This update has no functional effect on games running in the Forge.
- Updates to internal processes and tools.
November 13th 2024
- Fix a bug which caused unnecessary errors to be thrown when editing a game’s URL
November 11th 2024
- Fix a caching bug which could cause the Bazaar to not load updated data for packages.
- Fix a bug with premium installs causing the next game launch to go to setup instead of the last-run world.
- Fix and improve the UX for some edge cases around Foundry premium package installations and the game launch page.
- Allow access to the game launch page for public games while not logged in.
- Updates to internal processes and tools.
November 4th 2024
- D&D Beyond integration update. This update fixes a bug when importing some books (including DMG 2024), and includes content updates for Scions of Elemental Evil.
October 26th 2024
- Fix issue which prevented premium package installations from correctly installing from the Bazaar
- Fix a bug that caused a game with Game Manager disabled to ‘forget’ the last launched World when changing the game configuration while the game was online.
October 23rd 2024
- Game Launch Page! This exciting new feature lets users see the progress while Foundry starts up and launches a world. This has no impact on how long games take to launch, merely giving you a way to watch the launch progress.
- Bazaar package video media now autoplay and loop.
- Improvements to Bazaar page loading performance.
- Fix a bug preventing users from deleting packages which are incompatible with their current Foundry version.
- Updates to internal processes and tools.
September 24th 2024
- D&D Beyond integration update.
- Add conversion for the Rules Glossary data in PHB 2024.
- Update package descriptions for many old books.
- Add senior software developer role to jobs page.
- Add senior devops engineer role to jobs page.
- Foundry log viewer: show Foundry v12 logs by default if the user has any.
- Import Wizard: fix links inside error messages.
- The Plans & Pricing page has been rework and refreshed.
- Add page for data sub-processors and third parties.
- Updates to internal processes and tools.
September 5th 2024
- Fix D&D Beyond integration to work with updated 2014 PHB rulebook
- Fix conversion issue for newly released 2024 PHB and 2024 free rules
September 3rd 2024 (part 2)
- Updated tax rate for Finland
September 3rd 2024
- Improvements and polish for the New Game dialog! Pressing Enter in the world name or folder fields will start creating the game, there is now a loading spinner while the game is being created, and some visual accessibility issues have been fixed.
- D&D Beyond update - added Tales from the Shadows; updated scene data for Quests from the Infinite Staircase and Book of Ebon Tides.
- Fix a bug causing the billing details wizard to get stuck after a wrong postal code is entered.
- Fix a bug causing the Install button to be hidden when opening full package details in the Bazaar.
- Fix an issue causing suggestions to sometimes not appear in the Bazaar.
- Fix an issue causing some Bazaar package updates to fail.
- Fix a version parsing error which was preventing the Bazaar from picking up some module updates.
- Updates to internal processes and tools.
August 13th 2024
- Add a “New Game” button to the home screen / game list.
- Update D&D Beyond metadata so the converter has the latest data to work with. This includes initial data for the new Book of Ebon Tides and updates to Quests from the Infinite Staircase.
- Improve robustness of the asset library by ensuring that all assets are saved in multiple service providers, and seamlessly switch providers if one fails.
- In the Foundry setup screen, sort packages in the install menus by updated date.
- Update pricing page to note that tax is added to all prices shown.
- Add text to subscription checkout to point out that subscriptions auto-renew, as per our Sales Policy.
- Fix a link to the Bazaar help article.
- Fix an issue preventing new 2FA activations.
- Fix a bug allowing users to subscribe before their email is verified.
- Add Software Developer role to the Jobs page.
- Updates to internal processes and tools.
July 23nd 2024
- Removing Patreon requirement for D&D Beyond integration and moving the feature to Story Teller+ tier benefits
- Mitigate Foundry launch algorithm due to much slower boot time on v12
- Improve wording on the “ECONNREFUSED” error to become a user friendly error message
- Fix to the D&D Beyond Integration with the recent update to DDB’s website source urls
- Fix Forge module compatibility with Foundry v12.329 which broke asset library browsing
- Make Foundry v12.329 available in the Latest release channel
- More updates to internal processes and tools
July 3rd 2024
- Fix a bug allowing some Bazaar packages to be viewed when they should not be viewable
- Update D&D Beyond converter with the latest available metadata
- Updates to internal processes and tools
June 27th 2024
- Remove a redundant dependency due to potential security vulnerability.
June 25th 2024
- Add support for viewing v12 logs. The log viewer now has two tabs if you have logs from both v12 and v11 or earlier.
- Fix an error which prevented using the file browser in Foundry v7 and earlier.
- Improve the cached information tab on the account management page. Add a “clear all” button and add a button for clearing Patreon data from the server (without unlinking your account).
- Show Patreon campaign currency code when available.
- Optimize some static images on the site to improve load times.
- Remove DevOps posting from the site, as the position has been filled. Thank you to everyone who applied!
- Updates to internal processes and tools.
June 4th 2024
- Fix support for premium package installations with Foundry v12
- Fix User Manager feature while Foundry v12 is running
- Fix uploads to shared asset folders from within Foundry v12
- Estonia tax rate updated to 22%
- Updates to internal processes and tools
May 22nd 2024
- Change Bazaar sale link to sort by packages by newest release date
- Small fix to job posting text
May 20th 2024
- Preparations for the Anniversary sale. Check out the Bazaar starting at noon EDT today!
- Bazaar - Show the “Pop Out!” button for premium packages which are installed as custom.
- Bazaar - Fix an issue causing certain premium packages to not be installable when purchased via Foundry.
- View Data Storage - Add icons to large worlds and a link to documentation for investigating issues with long load times.
- Game Manager - Improve the behaviour of the restart games prompt when attempting to update/uninstall packages which are in use.
- Add DevOps job posting to the site.
- Updates to internal processes and tools.
May 8th 2024
- Fix an issue linking or logging in with Patreon due to a change in behavior of Patreon’s API server
May 3rd 2024
- Fix a bug causing asset library uploads to fail
April 30th 2024
- Dicetcha, Forge’s custom polyhedral-themed captcha! We still don’t like having a captcha, but this way it is as light and tracking-free as possible, and a little bit fun! The Cloudflare captcha has been disabled.
- Add an icon beside large files and directories in the “Others” tab of the View Data Storage dialog to help users identify items they may want to clean up.
- Fix an issue with DDB Converter-generated package versions.
- Remove job openings from the website as they have been filled. Thanks to everyone who applied!
- Updates to internal processes and tools
April 18th 2024
- Custom systems are once again visible in the create new game UI.
April 17th 2024 (part 2)
- Fix an issue preventing the Forgot Password page from working properly.
April 17th 2024
- Update the New Game UI! It should now be much easier to navigate and see the systems and worlds your new game can use.
- Update the collapsible side panel in the Assets Browser, and make the Bazaar filters side panel also collapsible in a common style.
- A host of bug fixes and improvements for the Bazaar!
- New releases are pushed further toward the top of the list with default sorting.
- Searching for text will now show packages with the matching text inside their description, instead of only matching package titles.
- Improve the sorting drop-down.
- Add a “scroll to top” button once you scroll down a small distance.
- Improve the ability to search for a Bazaar Creator’s packages in the main Bazaar page.
- Bazaar Creators with a Creator Profile now have a search preset available to see only their own packages.
- The “Pop Out!” button is now only shown on packages which can be popped out. (Hidden on custom packages and D&D Beyond content.)
- Fix issues with searching for packages with special characters in their title, such as accented vowels. These characters are now normalized during search, so that “mork borg” will match “MÖRK BORG”, for example.
- Fix an issue which caused copy-pasting images into Foundry journals to overwrite each other.
- Improve security on the login/signup page.
- Updates to internal processes and tools
April 1st 2024
- Revert our April Fools joke by disabling the forced Sketchy theme due to receiving negative feedback from the community.
March 27th 2024
- Improve the workflow for restarting games after a package has been installed. Clicking the link will now show a dialog prompt to restart game servers, allowing the user to automatically restart all of their online games at once.
- Improve the “Install from Manifest URL” dialog so the buttons are less confusing after installation is finished.
- Improve the tooltip for the “Currently launched Foundry world” on the game configuration page.
- Fix a visual bug which allowed the “Loading your Games” alert and others to overflow the window width on small screens.
- Fix visual issues caused by sale prices on packages which the user has already installed.
- Fix a visual issue causing two horizontal scrollbars on game tabs on the game configuration page.
- Fix an issue causing user avatar and quota to not be shown correctly on the “Forgot Password” page.
- Fix missing translations on sign-up and login forms.
- Fix a missing link to the Terms of Service on the signup page in some languages.
- Updates to internal processes and tools
March 18th 2024
- Add a captcha to the signups page to stop an ongoing automated spam attack
- Updates to internal processes and tools
March 12th 2024
- Fix a UI bug causing gift codes to be unclaimable
- Make the “Update All Packages”/“Check for Updates” button always visible in the Bazaar. Checking for updates to all your custom packages is now easier!
- Add support for social media and search engines to generate embeds for Bazaar single-package pages.
- Remove the DevOps and Software Dev jobs from the Jobs page. Thanks to everyone who applied, these positions are now filled!
- Updates to internal processes and tools
February 29th 2024
- Fix a bug causing Bazaar to treat some users as signed out.
February 28th 2024
- Fix a bug causing Bazaar package links to not show the package.
- Fix a bug causing two tooltips on package “Install” buttons when browsing the Bazaar while not logged in.
- Fix a minor typo in the dialog for uninstalling a locked package.
- Disable the “Claim your Gift!” button after it has been clicked once to prevent unnecessary error messages.
- Updates to internal processes and tools
February 20th 2024
- Greatly improve the speed that the Bazaar page loads
- Add a tab to account management for clearing browser-side cached data for the Forge website
- Add a tab to creator profiles to view all of their packages at once
- Improve the visuals of user’s game list while loading
- Fix flickering visuals when viewing full package info in Bazaar
- Fix a display bug when changing tabs in Account Management after adding a Foundry license
- Allow creators to change a new package’s manifest URL before it has been cached by the Bazaar
- New shared compendiums will be organized inside a folder on v11+
- Update the explorer mode video on the Features page
February 2nd 2024
- Fix a bug causing the dynamic token ring feature of dnd5e v3.x to break canvas rendering
January 17th 2024
- Fix a bug which could cause premium packages to not install dependencies automatically.
January 16th 2024
- Fix a minor visual issue on the navbar.
- Add compendium pack systems to full-page Bazaar package view.
- Fix a bug where full-page view of a Bazaar package could sometimes not allow installing when it should.
- Fix an issue where D&D Beyond content could cause errors in the Bazaar.
- Updates to internal processes and tools
December 20th 2023
- Finish preparations for our winter sale.
December 19th 2023
- Preparation for our winter sale. Watch for it on the Bazaar soon!
- Update the error message to be more helpful when a custom package fails to get its manifest when checking for updates.
- Fix a bug which prevented Bazaar Creators from installing their own packages before they are approved.
- Updates to internal processes and tools.
December 18th 2023
- Fix a bug which hid packages in the Bazaar longer than necessary while loading.
- Fix a bug which caused the Bazaar to show no packages to clients which are not logged in.
- Fix a bug that could prevent a small subset of player (unsubscribed) users from accessing the site
December 12th 2023
- An update to the new Bazaar interface!
- Improved behaviour of enter and backspace in the search field when interacting with search tags.
- Improved Bazaar page loading time.
- Additional links added to the full package view as a quick link to a search.
- Fixed a bug where packages could not be added to cart from creator profile pages.
- Fixed a bug where packages could not be added to cart from the single package page.
- Fixed clicking on author links in package cards not adding the appropriate search filter.
- Fixed an issue where only one package was being shown on creator profiles until you scroll down.
- Fix some annoying visual bugs.
- A whole bunch of smaller improvements to quality of life, visuals, and performance.
- We have updated our Terms of Excellent Service and Privacy Policy. The new terms apply immediately to new users, and will apply to existing users starting on January 1, 2024. You can view the new and old terms here (link to blog).
- Added two new job positions on our Jobs page
- Fix a race condition which could cause premium package installations to be aborted prematurely, leaving the zip and other unnecessary files in user data.
- Give more useful error messages when Patreon authorization fails.
- Fix a rare bug where a world could get stuck in an endless loop of prompting to migrate to a new Foundry version.
- More updates to internal processes and tools
November 29th 2023
- Christmas decorations - look for them on December 1st!
- Add borders to make full-screen game description editor look better.
- Updates to internal tools
November 23rd 2023
- Next Game Session feature - add the ability to set a schedule for game sessions in game config.
- Disable size sanity check on Foundry users database for v11+.
- Fix a possible crash in the Import Wizard which could cause it to show 0 progress.
- Improved error handling when uploading a new avatar image fails.
- Add package names for required/recommended packages in Bazaar full package view.
- Fix a rare error when reading user data files.
- Fix an issue where some premium package installations failed to move assets to the user’s asset library.
- Fix an issue in package migration which caused SWADE journal pages to be lost.
- Remove broken custom package links from “Update All” window
- Add Black Friday sale banner to the Bazaar
- Import Wizard - upload compressed files (zip, rar, etc…) inside of worlds to assets library instead of game data.
- Revamp the staff profiles on the About page
- Many more improvements to our internal tooling
November 17th 2023
- Fix issues with Patreon API that unexpectedly changed and prevented users to login with Patreon or their pledges to be refreshed
November 2nd 2023
- Fix a bug causing the import wizard to get stuck at 0% analyzing assets, in some situations
- Update to the Forge API Rate monitor to make it less confusing to users and provide guidance on how to resolve the issue via a link to our documentation
- Rate monitor rates have also been adjusted to make it less sensitive and more specific to patterns which are likely to be disruptive
- Hide the halloween decorations
- Improvements to our game scheduler to improve performance during peak time or after a burst of game launches
- Further improvements to our internal tools
October 25th 2023
- It’s the next major update to the Asset Library!
- Add the ability to share specific folders with other users, instead of only being able to share your entire assets library.
- Support for read-only or read & write sharing of asset libraries.
- Viewable table of which folders you have shared and when.
- Asset Library page can now switch to other users’ asset libraries if they have shared with you.
- Inside Foundry, you can now easily view assets in your own library or others that have been shared with you.
- The Import Wizard gets a facelift! It is now more dynamic and provides better feedback on progress and what was imported.
- Massively improved API key management in the user’s account page.
- You can now name generated API key and later individually revoke them
- You can now share API keys via a Forge URL which automatically adds them to your account
- Display list of keys that were shared with you and add the ability to remove them from your account
- D&D Beyond Import Wizard improvements, including better progress reporting.
- Skip the user prompt for converting D&D Beyond rulebooks and convert them directly into modules.
- Fix an issue logging into a world newly created through the Forge interface
- Fix a possible issue where the User Manager can malfunction in a v10 game when the Game Manager default is configured to use Foundry v11.
- Fix issue which caused save points to fail creating for some users
- Fix the Game Manager game list overflowing in Firefox.
- Clear error messages in the 2FA dialog when the dialog is closed.
- Fix for “Unexpected end of JSON input” error which could occur after a failed custom or premium module installation.
- Update the name of the View Data Storage dialog to match the button’s name.
- Clear the world name input in the Clone World dialog after a successful clone.
- Add warning messages in Foundry if a module is making excessively abusive amounts of API requests to Forge servers.
- Automatically attempt to repair corrupted v11+ databases if they fail to open.
- Fix a bug causing new worlds with v10- systems being un-launchable if the user’s Foundry version is set to v11+.
- Fix some translation strings which were lost with a recent refactor, particularly in email templates.
- Show tags and required and recommended packages in the Bazaar full package view.
- Redirect and display to the user an error if one is encountered when joining a Foundry game using the User Manager.
- Optimize package migrations, which will help prevent the rare case of failed package installs leaving zip files behind in user data.
- Improvements to the assets uploader dialog to make it more intuitive to use
- Fix a bug in recursive asset search when searching from exactly one folder deep.
- Prevent autoplay of large video files in assets library to save users’ bandwidth.
- Newly uploaded assets are now automatically selected to make it easier for users to see the change, or to clean up mistaken uploads.
- Vastly improved performance in the asset library when multiple files are selected. Fixes a browser rendering issue that could happen.
- Improvements to internal tooling and processes
October 4th 2023
- Added Halloween decorations. Click the on the far right of the nav bar!
- Add setting for individual games to change the Foundry theme when Game Manager is enabled
- Improved sideloading of Foundry package compatibility data when updating the Bazaar
- Improve the Bazaar tags system to support future updates
- Increase data quota padding while installing premium modules, to make room for larger modules, such as Paizo’s Kingmaker
- Improve Game Manager button visibility
- Fix error caused by v10- modules with pack paths not specifying “.db” file extension
- Fix a rare Import Wizard crash when importing custom modules in a ZIP file
- Improve the logic of determining the Foundry FilePicker source with relative asset paths
- Fix Bazaar Patreon subscribe links in standalone Bazaar pages
- Additional fine tuning on The Forge’s game scheduler algorithm to better handle burst launches during peak hours
- Add better error handling and health check to mitigate game launch when servers encounter issues
- Disable backups support in Foundry 11.311+, as it does not supersede The Forge’s existing export functionality
September 21st 2023
- Remove the payment information step when checking out the cart in the Bazaar when the total is $0
- Fix a rare race condition that could cause an infinite loop trying to launch a game if it’s being deleted at the same time
- Improve The Forge’s game scheduler algorithm to better handle burst launches during peak hours
- Updated themes to show a instead of clickable mouse pointer when hovering on disabled buttons
- Misc cleanup of internationalization strings and other server side tooling
September 15th 2023
- Fixed issue causing some users to get a failure to upload new assets
September 12th 2023
- Updated the D&D Beyond integration to generate scenes compatible with v11 as a workaround for v11 not correctly migration v9 database schema to v11 schema, which caused scenes to not have walls unless they were first migrated to a v10 instance.
- Fix The D&D Beyond conversion which was failing to convert
Giants of the Star Forge
- Updated the D&D Beyond metadata to the latest release, which includes scenes from
Glory of the Giants
andPhandelver and Below: The Shattered Obelisk
September 11th 2023
- Fix issue with detecting compatibility of custom packages with current Foundry version when the module uses a maximum compatibility value
- Fix issue with v11 compatible modules installed before May 17th, causing them to appear locked and prevents them from being uninstalled or updated
September 7th 2023
- Fix issue which caused zip download of purchased bazaar packages to fail until the download is retried
- Fix issue causing exports of world/module to sometimes stall during the download
September 6th 2023 (part 2)
- Fix Bazaar bug introduced in this morning’s update which causes custom modules to always appear to have an incompatible update
September 6th 2023
- Improve our Fix Compendium for Foundry update tool to better differentiate between v10 and v11 specific incompatibilities and not require setting a system on modules that don’t require one.
- Add support for correctly detecting when the incoming update for a custom module is incompatible with the current Foundry version and reject the custom module’s update.
- Fix a bug which caused the plans page to suggest the user can start a new trial even after their trial period had ended
- Show remaining trial days in the plans page when a user is still within their trial period, but has already subscribed and is currently without an active subscription.
- Improve miscellaneous admin tools
August 29th 2023
- Added Rughalt to the About Us page
- Improve performance of the Bazaar page so it loads faster
- When deleting content from the “View Data Storage” dialog, retain the sort and page position of the list
- Improve the demo page with center aligned text and updated screenshot
- In Foundry v11 setup page, hide the
!
warning pip when an admin password isn’t set, as it is not recommended on The Forge - Revert the upgrade to node 20 from August 11th, as it seems to be the cause of kernel deadlocks requiring reboot of our kubernetes nodes, which was the cause of some service slowdowns in the past couple of weeks.
August 25th 2023
- Add the ability to preview the Foundry telemetry data (
diagnostics.json
) in the telemetry option dialog. - Update our compendium fixing tool to fix compendiums and modules to be v11 compatible. Any compendium that would have disappeared in v11 due to specification changes, would be fixable now so it can be available again.
- Add support for setting the Foundry theme in games, which changes the look & feel of the setup page and join pages on Foundry v11
- Automatically export a backup of users worlds when upgrading a world to v11 from the setup page, when the Game Manager is disabled.
- Automatically delete the old nedb file format database post-migration to v11 to avoid duplication of data in user’s Data Storage on v11
- Prevent update of Foundry systems and modules while a game is running which uses their compendiums, to prevent possible corruption of the compendiums from the running v11 instance
- Prevent import of worlds, systems or module which would overwrite an existing package that has locked databases from a running Foundry v11 instance
- Fix detection logic of locked leveldb database on Linux which uses an advisory lock rather than an I/O lock.
- Adding more polish to the Bazaar creator’s pages
- Add the new and more powerful search bar from the Bazaar to the creator’s pages, making it easier to filter/search for specific content
- Hide the link to the creator page in a package when viewed from within the creator page itself
- Fix flickering when refreshing package list
- Improve padding/overflow/css to clean up the UI
- Add a notification to the user when changing account information, prompting them to input their password before being able to save changes, as that caused confusion to users in the past
- Highlight password field when it is required to update account information
- Improve the “New Game” dialog to better support mobile devices and small screens and be more responsive to resolution changes.
- Improve the Sort button in the clone tab of the new game dialog to make it less confusing to users
- Add helpful indication to the import wizard prompting the user to shut down their local Foundry before importing.
- More website polish and internationalization fixes
Due to a limit on the size of this single post, the rest of the changelog has been moved to the archives section here : Forge Server changelog archives
Thank you,
KaKaRoT