August 11th 2023
- Added Vaibhav and Denise to the About Us page
- Removed Kevin from the About page and move to Acknowledgements page
- Fix accessing compendium packs from games when more than one game is running in parallel, by implementing a Forge specific workaround for Foundry database access to bypass the locked compendiums
- Redesign the UI for the clone world, export world, export compendiums and delete data files dialogs
- Rename the “Select Data files to delete” button into “View Data Storage” as it’s more appropriate with the new UI design
- Fix issue with premium systems entitlements on the New Game dialog
- Add display of maximum core compatibility in the Bazaar’s full package metadata
- Fix handling of packages with unnamed compendium packs, using the filename as fallback.
- Fix sideloading of package compatibility flags for v10 and up
- Multiple fixes to package migration of v11 worlds and packages
- Prevent user management related errors from affecting enabling/disabling the Game Manager
- Fix user manager being disabled on cloned worlds that had the user manager enabled
- Force shut down a game when cloning a world while Foundry v11 is running, to prevent data corruption in the cloned world
- Fix double popup dialog when cancelling the delete world prompt
- Improve detection of system, module, or world install when using a manifest URL to install a package from the new Bazaar
- Fix issue where the user’s language would appear as
null
instead of English - Improve wording of error message when failing to perform world upgrade due to version deprecation
- Add tier names and specify the currency for the D&D Beyond beta integration
- Fix a long standing database bug which could cause (very rarely) failure to launch a game with a “cannot find suitable server” error, despite it not being the case.
- Upgrading server backend to Node 20 and other miscellaneous tools fixes and upgrades