Update the D&D Beyond integration to add support for subclasses in books that don’t include the parent class (i.e: if a subclass is defined in a book like TCoE or XGtE, which reference a parent class found in BR or PHB, then import it under a “Subclasses” folder)
Update D&D Beyond modules metadata to the latest release
Set the new OVH server region as the new default region for new users
Fix bug introduced in recent update with regards to pathfinder2 default icon token variants
Releasing our 3rd iteration of the Assets Library revamp work with multiple new features and additional polish
Show a preview of the first frame of video assets instead of a generic video icon
Add a toggle to hide/show the toolbox sidebar when browsing assets
Add the ability to do a search for multiple terms at once using + as separator which acts as an ‘AND’, allowing the user to fine tune their search for specific assets
Change how empty folders look and make the entire folder area a drop area for file uploads
Redesign the upload dialog to make it easier to use with a large drop area and a checkbox for unzipping files before upload
Show a progress overlay during move, copy, upload and delete operations
Added support for cancelling an upload/rename/move/delete that is in progress without the need to reload the page
Asset preview in sidebar is now a fixed size so that elements do not jump around when hovering on different assets.
Fixed a bug which showed incorrect count and broke Ctrl+A behaviour while searching.
Fixed a bug which broke the assets browser if the page was refreshed with a recursive search in the URL hash.
Added detection of filename conflict during a rename and prompt the user to confirm the overwrite instead of silently overwriting the files.
Added support for resolving collisions during file moves and prompt user to skip/overwrite/cancel each collision detected
Added the ability to rename assets in list view as well
Added support for previewing more audio and video files, such as recognizing m4a files as audio files
When dragging assets to move or copy, disable the drop targets that would cause the files to be moved into the same origin location
Improved usability on mobile by having collapsible sidebar toolbox and making the move and copy buttons clickable as well as draggable
Improved various styling and controls to be more user friendly and visually pleasing
Added icon file types for PDF files and 3D assets
Added a loading spinner while image assets are being loaded
Improved asset search by making it asynchronous and displaying a search in progress prompt
Changing server regions will now show progress and tell the user when the region change has completed and auto-redirect the user once the process has completed
Added the language selection to the navigation bar, allowing logged in and logged out users to set the website page to their language of choice. Note that the site translation is a work in progress and currently in beta.
Take into account the user’s default browser language for new users visiting the site, if their language is one of the supported languages the Forge has.
Fix issue where errors installing a badly packaged module via manifest link did not propagate the error to the user and left the package in “installation in progress” status until it timed out.
Prevent user from launching a game while installing a custom or premium package as that can disrupt the installation process and is one of the likely causes for some users having failed installations with leftover zip files and data quota exceeded errors.
Change the way the user manager resets user passwords in order to be compatible with Foundry v11
Add some preparatory work for supporting Foundry v11’s new setup menu
Automatically discard old versions of packages if a newer version of the package has a maximum compatibility flag set that marks it as incompatible with your Foundry version (prevents some systems, like pf2e, lancer, dnd3.5e, etc… from showing very old pre-v9 releases as the only compatible ones).
Display in the Bazaar all packages, even those that are incompatible with your Foundry version, instead of hiding them. Prevent installation of such incompatible packages instead and display a warning about it.