December 14th 2020
- Fix Foundry server crashing on load for unusually large or corrupted worlds by doubling RAM limitations on the containers and configuring node’s heap options to make efficient use of RAM and Swap.
- Fix import wizard failing to import a world from zip where the world is in the root directory of the zip file
- Fix a server side crash during zip extraction when an uploaded zip archive contains absolute paths, as the path rejection error was left uncaught.