Server update changelog

October 8th 2020

  • Recreate the game card and game setup UI using the Vue.js framework for a more reactive UI
  • Added a new set of APIs for accessing information about the user’s game information
  • Limit the player’s usage to 10 users in the popover on a game for a better UX for large campaigns
  • Add a markdown rich editor with preview for the game description setup
  • Improve visually the dropdown selectors for public/private and FVTT version in the setup page
  • Sanitize html in a game description to prevent malicious from doing remote code injection attacks
  • Third attempt at fixing the http-proxy memory leak with websockets
  • Added service announcement notification about the Forge Contest