September 8th 2020
- Phase 3 of the new assets library revamp is now in place
- Added multi-file upload support to the import wizard
- Added support for renaming and moving files and folders in the assets library
- Added support for deleting multiple files and folders through the API (no way to do it via the UI yet)
- Fix a bug with single file uploads not returning the new file URL which affected Foundry module compatiblity (such as with VTTA-Tokenizer)
- Display the upload and import errors in the console when errors occured in the import wizard.
- Change the assets library manager so that clicking “open in new tab” on a folder or in the path header, will actually work
- Fix issue where import errors were not correctly being showed in red in the progress bar during multi file uploads.
- Fix an issue where it would say “Analyzing ZIP file” when a folder was actually selected
- Fix issue with worlds in the Bazaar that could have a packs folder in the zip but no actual packs in the world.json, which could prevent the user from creating world compendiums.
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data:
URLs are not counted as “missing assets” anymore when importing a world - Fix a CORS related issue that could happen when using the API server in one region while having the user’s region set to a different one (such as after changing region but without reloading the page)