Is Thursday 8pm to midnight GMT a particularly busy time for the servers?

Do the Module Check and World Size Check.

That all smacks of Module problems first off.

Something else to check (AFTER those two), is the GPU being used by various users’ browsers: WebGL Report

Specifically look at the “Unmasked Renderer”

If it’s Intel UHD, know that FoundryVTT 0.8.x is REALLY hard on those, you’ll have to turn off graphics settings, and turn down FPS to stabilize (if that’s it).