Alright, thanks for confirming
227MB for a world is exceptionally large. Most worlds start experiencing problems around 20-40MB, increasing as the world grows.
I’d recommend having a look at the world size troubleshooting doc and possibly doing an Export, then checking inside to see where that data is allocated to. If it’s allocated to packs (world compendiums) it’s generally okay.
The .db
files like actors.db
, items.db
, and scenes.db
inside of the world’s data folder contribute the most strongly to loading issues, so if these are large, you may want to consider checking them for errors or archiving unused entities to a Shared Compendium which could dramatically reduce world size and improve performance