Unable to 'Launch My Game', shows "Error launching game: ENOTCONN: socket is not connected"

Hi there,

We hope to release the aforementioned update to increase the time waiting for the server to start up today or in the next few days. A change to the v12 server side migration framework is likely where the delay is coming from and we are investigating possible solutions.

@jesuisfrog a 15min startup time could be indicative of a different problem, possibly a stuck migration for data coming from v11 to v12. I’d recommend checking the Foundry server logs from The Forge to see if there is an error message being logged. Please start up the world in safe configuration (no modules enabled) and follow the Foundry server logs to see if there is an error logged there.

If there isn’t, but the startup time persists on every startup, please create a ticket in our Discord server’s #ticket-support channel and share an invite to your game, and it may be possible to help troubleshoot it from the inside.