LiveKit EU Down?

I just fired up my game for tonight’s session and my players and I are all getting disconnects from the Forge LiveKit server.

Looking at the browser console, it’s trying to make the websocket connection and failing with a 404. Notably.

WebSocket connection to ‘wss://livekit.eu.forge-vtt.com/rtc/v1?access_token=SNIPPED failed: Error during WebSocket handshake: Unexpected response code: 404
Du @ livekit-client.esm.mjs:16186
(anonymous) @ livekit-client.esm.mjs:16424
(anonymous) @ livekit-client.esm.mjs:8348
O @ livekit-client.esm.mjs:8344
(anonymous) @ livekit-client.esm.mjs:16379
(anonymous) @ livekit-client.esm.mjs:16379
o @ livekit-client.esm.mjs:8345
livekit-client.esm.mjs:8260 websocket closed

and the less useful:

LiveKitClient.ts:681 Initial connection failed: v1 RTC path not found. Consider upgrading your LiveKit server version – Retrying

edit: was working last night (UK) as I logged on to update modules, etc. and then did my usual pre-game-night check.

Hey anerist,

You might’ve been impacted by the server issue we had in EU region around the time of this post.
Are you still having this getting this livekit issue from your end? Which version of Livekit are you running?

Hi akifsm,

Yeah, looks like it. Just hopped on the game now and same websocket errors. Tried resetting room ID (no joy) and enabling logging (which just throws out fairly useless promise information and hides any other errors).

I’m connecting to the Forge LiveKit server so whatever you’re running + whatever client version is built into the current recommended build of Foundry.

Im also experiencing crashes and internal login issues right now in EU