You might’ve been impacted by the server issue we had in EU region around the time of this post.
Are you still having this getting this livekit issue from your end? Which version of Livekit are you running?
Yeah, looks like it. Just hopped on the game now and same websocket errors. Tried resetting room ID (no joy) and enabling logging (which just throws out fairly useless promise information and hides any other errors).
I’m connecting to the Forge LiveKit server so whatever you’re running + whatever client version is built into the current recommended build of Foundry.
Livekit like other modules can be upgraded or downgraded, if you’re all up to day then you’re likely running v0.6.8. AFAIK from the reports coming from users in our Discord, that version is not always working properly, we’re investigating that as well. Some have found that versions 6.6 and 6.7 are working better, please give those a try and let me know the results.