[LFP] - Spirits of the Dusk Woods - Sundays, 16:00 GMT

A Hero Needed – One Last Light in the Forest

The kingdom of Tolbria is on the verge of collapse.
A witch cult rises in the south, twisting ancient rituals and stealing the forest’s spirits for their own.
At their heart stands a figure known only as the Thornmother.

But not all is lost.
In the embers of a failed crusade, a young princess seeks to restore what was forgotten —
and turn ancient traditions into a weapon of hope.

This is Spirits of the Dusk Woods:
A campaign where your choices shape the story,
and one more sword could make the difference.

We’re looking for one new player to join a long-running Dungeon World campaign as it enters its next major arc.

:game_die: System & Schedule

  • System: Dungeon World (custom setting & mechanics)
  • Platform: Foundry VTT + Discord (voice)
  • Language: English
  • Sessions: Sundays, 2025-08-17T16:00:00Z2025-08-17T20:00:00Z (strict cutoff)
  • Group size: 3 players + GM, expanding to 5

:crossed_swords: What to Expect

  • A grounded fantasy world inspired by Germanic folklore
  • A strong mix of combat, exploration, social tension, and mystery
  • Player decisions matter and have lasting consequences
  • The tone and rhythm of the campaign are already set — your role is to join the story in motion and leave your mark on it

This isn’t a sandbox or a freeform experiment.
The world is focused, reactive, and expects you to engage with it seriously.

:people_holding_hands: Current Party

  • A cleric, reluctantly rising through political and social ranks
  • A druid, a peaceful halfling turning toward the path of the huntress to strike at true evil
  • A wizard, uncovering forgotten mysteries in order to stop a looming catastrophe

Taken classes: Cleric, Druid, Wizard
Excluded class: Immolator (doesn’t fit the setting’s tone)
All other base Dungeon World classes are open.

:headstone: Death Is Final

There is no resurrection magic.
If your character dies, their story ends. You’ll create a new one.

:teacher: About the GM

I’ve been running TTRPGs for over 25 years.
My table isn’t a democracy — it’s a benevolent dictatorship.
I make the final calls to keep the game fair, focused, and enjoyable for everyone involved.

I value clear structure, reliability, and respect for the table.
If that works for you, you’ll likely feel right at home.

:headphone: Want to Listen In?

You’re welcome to join as a quiet observer during a session.
Just be aware that we’re currently wrapping up a few long-running threads.
You might not catch everything — but the next arc is built to welcome new characters.

:envelope_with_arrow: How to Apply

Send me a short message including:

  • Who you are
  • Your RPG experience (any system – or none at all)
  • Which class you’d like to play
  • Why this kind of campaign appeals to you

You don’t need Dungeon World experience.
If you’re committed, curious, and ready to play seriously, you’re welcome here — beginner or not.

If that sounds like your kind of game, we’d love to hear from you.

Applications are closed. Better luck next time.