[LFP] [PBP] THE WITHERWILD - DAGGERHEART [2 more players needed to start!] [Play-by-Post] [Discord] [The Forge for Combat] [Paid] [$20/session, First Two Weeks FREE!]

When an invading nation attacks an ancient forest deity, a virulent overgrowth spreads throughout the land.

Fanewick was once a place of great abundance and peace—

dangerous to those unfamiliar with the land, but a cornucopia

to those who respected its ways. When Haven invaded the

wilds and forced the land into eternal spring, a dangerous

bloom known as the Witherwild took hold and now threatens

the lives of all who live there. In a Witherwild campaign,

you’ll play unlikely heroes from humble beginnings who are

reckoning with their newfound duty to save Fanewick’s people

from dangerous corruption.

:castle: TONE & FEEL

Adventurous • Dynamic • Epic • Heroic • Thrilling • Uncanny • Whimsical

:performing_arts: THEMES

Cultural Clash • Ends Justify Means • Grief • People vs. Nature • Transformation and Change • Survival

:man_mage: TOUCHSTONES

Princess Mononoke • The Legend of Zelda • The Dark Crystal • Nausicaä of the Valley of the Wind

System: Daggerheart

Schedule: Ongoing through the week

Cost: $20/week (First 2 weeks free)

Platforms: Discord with The Forge for combat

Seats: 4 available (we currently have 2 players, 4 needed to start, 6 max)

Registration is through Start Playing. Click the link to sign up!

ATTENTION: This is a Play-by-Post game (PBP) but we will be using Foundry VTT on The Forge for combat. Players will still be able to sign in and make their move at their leisure.

If you are new to PBP games, no worries, newbies are most definitely welcome! Please read below for more info on PBP…

If you have a busy schedule that makes it difficult to commit to weekly sessions then PBP might be good for you. PBP is conducted throughout the week at your own pace. These games are also great for people who are better writers than actors or people who prefer to take their time before coming up with a response to a question or predicament in game. Additionally, Daggerheart’s mechanics lend themselves VERY well to this format, as it’s more free form and lacks the need for initiative in combat.