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Cosmic Dread::
“Such wondrous artifacts and relics are a testament to our forebears’ ingenuity and talent, as well as their capacity for destruction.”
The Godfall was a cataclísmic event that changed the world forever, burying ancient realms into oblivion, and irreversibly tearing the Veil that shielded us from the cosmic entities that lurk just out there. Yet, somehow, answers lie in the Abyss known as Vale of Stars.
What This Campaign Offers:
- Natural Fantasy Tropes: the Raw beauty of the world contrasts with the legacy of old civilisations and conflict is more personal and direct.
- Collaborative Worldbuilding: a set of Procedures for taking the initial concept and making it uniquely yours, a setting that belongs to you and you know better than anything else
- Wide range of character customization: several classes with unique powers, skills, spells, and mechanics allowing for multiclassing up to lvl 50!!!
- Easy play, deep mastery: intuitive rules with great depth for tactical play and satisfying synergies
Game Details:
System: Fabula Ultima
Level Range: Level 5 → Progressing through Level
Platform: Foundry VTT + Discord (Voice Chat, No Video Required But Strongly Encouraged)
Tech Requirements: A computer capable of running Foundry VTT
Open Spots: 5/5
Dates: Wednesday evening, EST
About the Campaign
Voidsong & Starcries is a Natural Fantasy+ Fabula Ultima campaign inspired by works such as Princess Mononoke, The Legend of Zelda: Breath of the Wild, Nausicäa of the Valley of the Wind, Hyperlight Drifter, Made in Abyss, and obviously, Final Fantasy.
Ours is a world collaboratively built and deeply permeated by the cycles of time and nature, where young heroes face the consequences of past mistakes and demonstrate that history does not have to repeat itself.
Your journey will explore:
- Common People Rising to the Challenge: a story about growth, care, and duty from regular folks who must do the right thing.
- Vertical Development: the Vale of Stars is a terrifying Abyss where ancient vaults and inscrutable dangers await
- Pillars of Play: Defined tropes and expectations that guide play towards a classic, JRPG experience
** Content Notice:**
You may expect some or all of the following content: fantasy violence, mention of or interactions with colonialism, death, birth, historical or ancient tragedy
About the Game Master: Gabriel Caetano (she/they)
Gabriel is a Brazilian game designer and professional GM with a focus on collaborative worldbuilding, narrative weirdness, and emotionally resonant play. She brings 5+ years of experience running intense, character-driven sessions, packed with inventive scenarios, memorable NPCs, and expert use of safety tools.
About Polyhedra
This game is part of Polyhedra, a vetted, community-driven space for high-quality paid TTRPG experiences. Before joining, you’ll need to complete a short interview with the Polyhedra team to go over guidelines and expectations.