i did, a couple of times, even started other servers to see if i could found it there, no luck
Iâve tried several times now to create a shared compendium following the instructions. I get the message saying its been successfully created and I see the compendiums that Iâve created in the Bazaar. However, none of them have appeared in the Manage Module listing in my game world. I have stopped and restarted the server multiple times. What am I doing wrong here?
I am still on Foundry v8.9, if that makes a difference.
They might be disabled for 0.8.9, Iâll have a look at it.
Have you tried stopping and starting the server after making the compendium?
Yes, multiple times.
Thanks for responding.
Indeed, it looks like we have dropped support for new compendiums for older versions.
Iâve contacted my colleges and weâll see if we can return it
You can download this one though, it should work: https://drive.google.com/file/d/1lZM8nXSR45poIaYHjPJg2k422Q-3Kb9p/view?usp=sharing
Hi. Iâm exporting across systems, so Iâm only selecting Journals, Scenes, and Roll Tables. Iâm able to activate the module and the compendium folders now show in the new world. However, theyâre empty. It doesnât look like the actual journal entries, scenes, and tables actually migrated. Am I doing something wrong? Thanks in advance!
Hi there Itâs a bit tricky to tell where the problem might be coming in.
Did you populate the compendium after creating it? When you first create it, it creates with empty folders. Then, you drag content into the different folders to populate it, just like a normal new compendium.
The difference is that this compendium sits on a level above your world, so youâll be able to see its contents in every world where youâve activated it.
Oh, no I didnât. I completely missed i was supposed to do that. Iâm not gone right now, but Iâll try that and see if it works. Thank you!
Hi,
I have made a shared compendium and imported it to another world, however the âImport all Contentâ feature does not seem to be working.
Doing each entry individually works fine, but thereâs quite a bit in this compendium and I would rather not do it by hand, so iâd like to know if thereâs anything I might do about it?
Thank you.
Hey there @knight_brolaire
This might be due to one of the entities in the shared compendium having invalid data according to either a module or the active system.
Iâd recommend keeping an eye on your dev tools console (F12) when you run the Import All Content
function, itâs likely failing on a specific entity, and knowing which one it is would likely mean getting a step closer to fixing it (or removing that one entity).
I have tried this and have come up unsuccessful every time. I have tried what you say in this forum (restarting and simplifying the download to just scenes and journals) but to no avail. I am switching from Sandbox to Hero System 6e if that makes a difference. I save the modules settings from Sandbox but then I cannot get them to show up in the Hero System world. any help would be appreciated. Thank you
I do believe compendiums are now system specific, youâll encounter some issues using them in multiple systems. You might want to export it, change the âsystemâ and âid/nameâ, and then re-upload, so you have 2 versions.
Like @Kevin said, shared compendiums are system specific due to the actors and items packs that require a system. What you could do instead is to create a new shared compendium that would be system agnostic, make sure you edit the packs and remove actors and items packs and leave only the scenes and journals so it can be used in both systems. Then export your scenes/journals to the new pack.
My issue is even if I only choose Scenes to migrate over in the creation tool I have to pick the system and then that limits which system can âseeâ the compendium:
I hope the image comes through so you can see there is the default system I have to pick and then that limits that I canât even make is system agnostic like you suggested. any other thoughts I would love or maybe something I have overlooked?
You actually donât, you just have the option of selecting one. In your screenshot, you canât click the Create button because you havenât specified a name yet for the compendium.
See the example below:
I canât create the compendium because of the Actors pack with no system specified (and the whole shared compendium doesnât have a system set either). But if I delete the Actors pack, the Create Compendium button becomes clickable, even if I didnât select a system for the module (as long as I do have a name set for the compendium to create).
I hope that helps.
Doesnât appear to wrok across systems any longer. I have to designate which system Iâm using and only the worlds within that system work with the items/spells/etc⌠Which is really frustrating since I work in two different systems often and have to duplicate literally everything I create. There should be an IGNORE system rule and then just accept the problems that follow because you Ignored it.
Thatâs a change that was added by the Foundry team in Foundry v10. Youâre not the first one to have been frustrated by the change, but I think itâs a good change because in 99% of cases, it will cause the sheets to fail to open, and other weird crashes and unexpected behavior. You may think you want it to ignore the system, but when your entire game is broken and you canât do anything anymore, youâll find that itâs a lot more problematic (thatâs the reasoning behind making a system a requirement for Actor and Item compendiums).
Note that you can still have a system-agnostic compendium for journals, scenes, etc⌠just not Actor, Item and Adventure packs.
The best way to go about it would be to write a script to convert the item from one systemâs format to another, so youâre sure youâre not breaking anything, and you can always do an export/import of an itemâs data as a JSON file (right click on the item)
I am currently trying to change a Shared Compendium from being system agnostic to being DnD 5e, what is strange is that it seems the option exists for me to select which system I want to change the Compendium to under the âCustomize Compendium Contentâ tab, but no way to implement or confirm the change so it is still not showing up.
I too have fallen a foul of this.
I have come back to the game after a hiatus and all of painfully created shared compendiums no longer work.
The workaround for most seems to be using the adventure export functionalities built into foundry, however, with Game Manager activated on the Forge, I dont seem to be able to access this function either.
Can anyone please help me out by describing the best way of transferring compendiums to differnet worlds, i dont even need ruleset content, just maps, rolltables, playlists⌠whilst working under under game manager.
The thought of having to re-build everything just breaks my heart! Manythanks in advance