Health estimate is not loading an icon when a character dies. I’ve just uploaded my world and it works in my local foundry app. The character is going into the dead state, both from the automatic dead state and from assigning the character dead through a macro.
I believe this has something to do with the icon source location. It is pulling from icons/svg/skull.svg, which should be in Core Data, however I read something that said modules pull from The Bazaar for some reason? I think I just need the absolute path to Core Data, but I don’t know how to get that.