A sore point for me with Foundry has always been asset management. I’ve got a growing pool of assets that I work with, and organization is getting to be a mess. The problem is, if I move or rename anything, all of the hard-coded links in foundry break.
The Forge Asset Library does a great job intermediating between users and the file system, and it could serve to fix this problem in that capacity. This could be done in a number of different ways, but however it’s managed I would absolutely love it if renaming a file in my asset library didn’t produce broken links in my games.