Error launching game: ENOTCONN: socket is not connected, mkdir

getting this error trying to launch a game

I am as well currently. I’d guess something is going wrong server side, at least that’s what has been the cause before. Wish there was a way to check.

I’m having the same error–some googling shows that this seems to be a server-side error that’s happened before, so unfortunately it might just be a waiting game for when things come back up :frowning:

The export world option seems to still work. So it it seems possible to use Foundry itself in the interim.

Hey there, thanks for the reports!
I believe this has been resolved yesterday. If you encounter the error again, please let us know!