Call of the Netherdeep

The first major adventure set in Critical Role’s World of Exandria.

Can you change fate? The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him. Inspired by the campaigns of the hit series Critical Role, this adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.

Campaign Info: D&D 5e using Foundry VTT, D&D Beyond, Discord and Syrinscape (optional)
Game Master: DM Lauren
Seat Fee per session: $20.00 Tuesdays at 6PM (Pacific)/9 PM (Eastern)
Start Date: 4/12
Duration per Session: 3 hours
Seats: 3 of 6 seats remaining
Experience: Open to All

My reviews can be found at:

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Look for a new game from me in six months.