(Foundry v8.8; D&D 5e v1.4.3)
I keep all of my Scenes and Journal Entries and Actors within a Shared Compendium.
I have enabled this Shared Compendium in all 4 of my Game Worlds.
When I make changes to one Game World (say, modifying a Journal Entry), and export / Import that Scene to a different Game World, I completely lose connectivity to all Journal Entries and Actors after the Import. And I’m forced to drag all Journal Entries and Actors from the Shared Compendium back onto the Scene.
So, I have decided to use Scene Packer to avoid all of these broken (Journal/Actor) links–and just import Packed scenes between all 4 of my game worlds once I update something.
However, after viewing 13 different articles and help guides on the web, and 4 different videos on YouTube, and 2 tutorials within Foundry (via Journal Notes included with the module), it appears that I am not understanding how to make Scene Packer work within the Forge environment.
Can someone please help me to understand how I’m supposed to make this work within the Forge? Perhaps with specific steps?