Using Bar Brawl configs for Foundry Lancer?

So I picked up Bar Brawl to use for Lancer, and was recommended using one of the configs from here:

I can get some of them to work (if it’s just using a macro, it works). However, this is the one I’m really interested in:

It uses custom asset files, which it says need to be placed in the Foundry data directory under Data/assets/bars. From what I can tell that file directory doesn’t really exist when you run Foundry through Forge (or it can’t be accessed). I’ve tried dropping the SVG files into the assets library in Forge, but when I run the macro nothing really happens. I’m guessing it isn’t able to find the assets to use because it’s trying to reference a directory that either doesn’t exist or isn’t accessible by me.

Any thoughts on getting this to work?

Hey there,

Usually these system are case and path sensitive.
Can you please confirm for me that you created the “bars” folder inside your asset library, and then added these svg files inside that “bars” folder?

Okay so I did play around with the folders and what ended up working (so far) was adding an “assets” folder to the library, putting the “bars” folder in that, and then adding the svg files to that folder! Turns out the macro code does specifically reference “assets/bars/…” for the icons!