So I picked up Bar Brawl to use for Lancer, and was recommended using one of the configs from here:
I can get some of them to work (if it’s just using a macro, it works). However, this is the one I’m really interested in:
It uses custom asset files, which it says need to be placed in the Foundry data directory under Data/assets/bars. From what I can tell that file directory doesn’t really exist when you run Foundry through Forge (or it can’t be accessed). I’ve tried dropping the SVG files into the assets library in Forge, but when I run the macro nothing really happens. I’m guessing it isn’t able to find the assets to use because it’s trying to reference a directory that either doesn’t exist or isn’t accessible by me.
Any thoughts on getting this to work?