🧝‍♂️ Lord Draven’s Table: A Full Lineup of Campaigns (Heists to Horror) | Paid $20 | 5e 2024 | LGBTQ+ Friendly | Newbies Welcome

:man_elf: Welcome, Adventurer. You’ve found your way to Lord Draven’s Table — a curated collection of immersive, cinematic 5E campaigns run by a professional GM using Foundry VTT and a full suite of storytelling tools. From daring heists to deadly horrors, each game is tailored to deliver unforgettable moments, compelling characters, and rich, reactive worlds.

:game_die: Campaigns Currently Running

All times are in Eastern / EST

Sundays @ 3pm | Sundays @ 8pm
:money_bag: Mission: Improbable | Keys from the Golden Vault

Infiltrate, outwit, and escape in this episodic heist-themed D&D campaign. Your crew is on call for the Golden Vault—each mission a high-stakes heist. Steal the prize, dodge the guards, and get out before it all explodes.

Mondays @ 2pm | Mondays @ 7pm
:snowflake: Grim Hollow: Saga of the Seasons

The clans fight for survival, the land devours the weak, and winter hungers. Your choices will shape the songs they sing after you’re gone. Survive the brutal seasons, lead your clan to glory, and shape your legacy in this Nordic-inspired dark fantasy D&D campaign.

Tuesdays @ 2pm | Tuesdays @ 7pm
:comet: City of the Fallen Star | Dungeons of Drakkenheim

A cursed city, a deadly mist, and factions on the brink of war. Enter the ruins of Drakkenheim—if the madness doesn’t take you first. Explore a ruined city warped by madness, magic, and toxic haze in this faction-driven, eldritch D&D campaign of danger, secrets, and survival.

Wednesdays @ 2pm | Wednesdays @ 7pm
:ferris_wheel: The Wheel of Adventure | 6 Campaigns in 1

One table. Six games. Endless chaos. From monster hunts to pirate heists, each session is a new story. Spin the Wheel each week to dive into a new adventure with a fresh party, theme, and quest. Chaos never felt so fun.

Thursdays @ 2pm | Thursdays @ 7pm
:books: Pages of Peril | Candlekeep Mysteries

Secrets slumber in the stacks of Candlekeep, waiting to be found. Each book opens a new mystery, and danger is always just a page away. Unravel arcane mysteries, battle book-bound horrors, and outwit cursed tomes in this immersive, episodic D&D campaign at the iconic Candlekeep Library.

Saturdays @ 3pm | Saturdays @ 8pm (Bi-Weekly)
:comet: City of the Fallen Star | Dungeons of Drakkenheim

A cursed city, a deadly mist, and factions on the brink of war. Enter the ruins of Drakkenheim—if the madness doesn’t take you first. Explore a ruined city warped by madness, magic, and toxic haze in this faction-driven, eldritch D&D campaign of danger, secrets, and survival.

:briefcase: What You Can Expect in Every Game:

:white_check_mark: Homebrew Enhancements: Enjoy custom twists, new gear, upgraded encounters, and personalized touches tailored to your party and playstyle.
:white_check_mark: Immersive Storytelling: Dive into tightly structured adventures with flexible paths, character-driven stakes, and cinematic pacing.
:white_check_mark: Visually Stunning Artwork: Explore animated maps with dynamic lighting and effects, and curated art that brings each setting to life.
:white_check_mark: Curated Soundscapes: Immerse yourself in carefully chosen ambient tracks, cinematic music, and dramatic sound effects—plus player-triggered SFX.
:white_check_mark: Unique NPC Voices: Interact with characters who each speak in their own voice or accent—distinct, memorable, and crafted to make the world alive.
:white_check_mark: Challenging Combat: Face enemies that think, flank, and adapt. Expect fights that reward smart tactics, teamwork, and creative problem-solving.
:white_check_mark: Puzzle-Rich Gameplay: Encounter magical locks, misdirection, traps, layered clues, and obstacles that require brains, not just brawn.
:white_check_mark: Player-Driven Focus: Shape the story through your actions. I adapt the world and narrative to reflect your choices, goals, and evolving character arc.
:white_check_mark: Bonus Level 1 Feat: Start with a free feat to give your character that extra edge—you’ll need it where you’re going.

Reserve your spot now—your next adventure is about to begin.

Game: D&D 5e (2024 Rules)
Group type: Online (Foundry VTT + Discord)
Experience: Open to All
Location/Timezone: Eastern/EDT (New York/Florida)
Schedule: Weekly | Sundays @ 3pm and Sundays @ 8pm
Roles Sought: Players - 6
Game Style: Combat, Puzzles, Roleplay
Game Link: (See the linked timeslots above)

:money_bag: Plan the Heist. Steal the Prize. Get Out Clean.

Not all heroes wear shining armor. Some wear black, carry thieves’ tools, and leave no trace but a calling card and a missing artifact.

Welcome to Keys from the Golden Vault—a high-stakes campaign of daring heists, magical security systems, and morally flexible adventurers. Each mission is a standalone caper designed to be completed in 1–3 sessions, commissioned by the mysterious Golden Vault: a secret organization that sends operatives to steal from the corrupt, the dangerous, and the powerful. Think Ocean’s Eleven, Mission: Impossible, or Leverage—but with spells, dragons, and pocket dimensions.

Whether you’re casing a casino, slipping into a flying fortress, or disabling a vault sealed by planar magic, every heist is a challenge of strategy, stealth, creativity, and timing. Whether you sneak, charm, disguise, hack, or blow things up, the job always comes down to this: get in, get out, and don’t get caught.

Game: D&D 5e (2024 Rules)
Group type: Online (Foundry VTT + Discord)
Experience: Open to All
Location/Timezone: Eastern/EDT (New York/Florida)
Schedule: Weekly | Mondays @ 2pm and Mondays @ 7pm
Roles Sought: Players - 6
Game Style: Combat, Puzzles, Roleplay
Game Link: (See the linked timeslots above)

:snowflake: Can You Survive the Darkness of Winter?

In the frozen north of Etharis, the Valikan clans fight to survive the cycle of the seasons—war, hardship, sacrifice, and loss. Your choices will shape the fate of your people… or bury them beneath the snow.

Saga of the Seasons is a Nordic-inspired, dark fantasy campaign set in the brutal world of Grim Hollow. You play as leaders and champions of a struggling clan, forging your legacy through the deadly turning of the year. In spring, you plant the seeds of hope or ambition. In summer, you raid and bleed for glory. In autumn, you reap what you’ve sown—feasting, mourning, or preparing for the final reckoning. And in winter… the monsters come.

This campaign blends narrative freedom with high-stakes consequences. Your decisions shape your clan’s identity, resources, and survival. Will you become ruthless conquerors, honored protectors, or desperate survivors? Will the bards sing of your glory—or will the snow bury your names forever?

Game: D&D 5e (2024 Rules)
Group type: Online (Foundry VTT + Discord)
Experience: Open to All
Location/Timezone: Eastern/EDT (New York/Florida)
Schedule: Weekly | Tuesdays @ 2pm | Tuesdays @ 7pm | Saturdays @ 3pm | Saturdays @ 8pm (Bi-Weekly)
Roles Sought: Players - 6
Game Style: Combat, Puzzles, Roleplay
Game Link: (See the linked timeslots above)

:comet: Enter the Ruins. Face the Madness. Decide the Fate.

Drakkenheim is no more. Once a thriving capital, it now stands shattered beneath a toxic haze, warped by the meteor that brought both arcane power and eldritch ruin.

Fifteen years after the catastrophe, the city’s ruins lure treasure hunters, scholars, and soldiers alike, all chasing shards of delirium—crystals thrumming with unstable magic. Five factions vie for control: each with secrets, ambitions, and no shortage of blood on their hands. Whether you serve them, betray them, or rise above them, your choices will reshape what remains of Drakkenheim.

This campaign is a blend of dark fantasy, political intrigue, urban ruin-crawling, and cosmic horror. You’ll explore haunted streets, navigate fragile alliances, face off against horrors born of madness, and uncover the truth behind the meteor. But beware—no one survives Drakkenheim alone, and even those who do rarely leave unchanged.

Game: D&D 5e (2024 Rules)
Group type: Online (Foundry VTT + Discord)
Experience: Open to All
Location/Timezone: Eastern/EDT (New York/Florida)
Schedule: Weekly | Wednesdays @ 2pm and Wednesdays @ 7pm
Roles Sought: Players - 6
Game Style: Combat, Puzzles, Roleplay
Game Link: (See the linked timeslots above)

:ferris_wheel: One Table. Six Campaigns. Endless Adventure.

Welcome to The Wheel of Adventure—a chaotic, character-rich D&D experience where every session brings a new story. Instead of one campaign, you’ll play in six! Each week, we spin the wheel to determine which arc you’ll play—complete with its own setting, tone, characters, and genre.

Each arc has its own party of adventurers. As a player, you’ll create six different characters—one for each sub-campaign. One week, you might be hunting monsters in Through Fire & Flame. The next, you’re flinging spells in The Arcane Academy or spilling blood in the Gladium arena. Whether you’re chasing bounties, investigating hauntings, or commanding a pirate crew, no two sessions are the same—but each arc builds toward a larger narrative.

Here’s what’s on the wheel:

:man_mage: The Arcane Academy – Attend a magical university full of chaos, rivalries, and secrets.

:pirate_flag: Black Sails – Live fast and plunder hard in a nautical sandbox of treachery and treasure.

:dragon_face: Fang & Flame – Track, battle, and harvest deadly beasts as elite monster hunters.

:crossed_swords: Gladium: Blood & Sand – Battle for glory and gold in a violent gladiator tournament.

:ghost: Osiris Research Institute – Investigate hauntings and curses as elite paranormal agents.

:bullseye: Wanted: Dead or Alive – Hunt fugitives through a world of grit, gold, and gunsmoke.

Game: D&D 5e (2024 Rules)
Group type: Online (Foundry VTT + Discord)
Experience: Open to All
Location/Timezone: Eastern/EDT (New York/Florida)
Schedule: Weekly | Thursdays @ 2pm and Thursdays @ 7pm
Roles Sought: Players - 6
Game Style: Combat, Puzzles, Roleplay
Game Link: (See the linked timeslots above)

:books: Unlock the Secrets of Candlekeep

Secrets slumber in Candlekeep’s halls. Each book hides a mystery—and those who read too deeply may find more than they bargained for.

Welcome to Candlekeep Mysteries—a campaign of arcane enigmas, eerie adventures, and book-bound secrets. You’ll take on the role of adventurers called to investigate magical tomes too strange, dangerous, or downright cursed for the sages to handle. Each story is a self-contained mystery designed to be completed in 1–3 sessions, with subtle threads and recurring characters. Expect puzzles, danger, and a few sentient books with trust issues.

Whether you’re here for a single tale or the full saga, you’ll be part of a richly immersive world filled with clever storytelling, dynamic visuals, and powerful virtual tools. It’s perfect for players who enjoy variety, episodic pacing, and the thrill of uncovering secrets. If you love magic and mystery, Candlekeep is calling.